OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]

Forums: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [OBSOLETE]
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac) [CURRENT]

Postby jcm21 » Fri Jan 14, 2011 1:38 am

jcm21 Fri Jan 14, 2011 1:38 am
Does this new version support zooming and/or panning the view in graph editor?
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby mib2berlin » Fri Jan 21, 2011 12:56 pm

mib2berlin Fri Jan 21, 2011 12:56 pm
As i could not test it with 2.42, I would like to ask the 2.42 user to verify a problem with inverting
spec map textures and normal maps.
Using normal maps and inverting on levels abpve 0.5 the mesh turns nearly black.

Using spec maps see pictures. This change on levels among 0.1 but you don`t have a spec effect than. :|

Cheers mib
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby matej » Fri Jan 21, 2011 2:47 pm

matej Fri Jan 21, 2011 2:47 pm
mib2berlin,

normalmaps are currently not invertible in Octane (the invert button just flips color, but you can't invert normalmpas like that). For the specular texture try to tweak power & gamma until it looks right.
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby mib2berlin » Fri Jan 21, 2011 3:07 pm

mib2berlin Fri Jan 21, 2011 3:07 pm
THX for clarification, it was a error in reasoning by me.
If I invert the spec in gimp I got the same results and a inverted normal map results in rubbish.

Thanks for clap on head, mib :mrgreen:
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby Aenima » Fri Jan 21, 2011 3:32 pm

Aenima Fri Jan 21, 2011 3:32 pm
I tried the mac version. In first round all the gui works, but after i click to scene node wait a few second and crashing. I use the chess scene.
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby Aenima » Fri Jan 21, 2011 3:49 pm

Aenima Fri Jan 21, 2011 3:49 pm
I was run the Cuda toolkit 3.0 installer -over version 3.2- then start octane. Not crashed.
Last edited by Aenima on Sat Jan 22, 2011 10:53 am, edited 1 time in total.
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby face » Fri Jan 21, 2011 4:06 pm

face Fri Jan 21, 2011 4:06 pm
Aenima wrote:I was run the Cuda toolkit 3.0 installer then start octane. Not crashed.

For what is the toolkit?

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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby matej » Fri Jan 21, 2011 4:13 pm

matej Fri Jan 21, 2011 4:13 pm
Linux users have to install also the toolkit, while Windows users apparently get all the needed files with the drivers.
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Re: OctaneRender® pre-Beta 2.3 v5 (win/lin/mac)

Postby face » Fri Jan 21, 2011 4:26 pm

face Fri Jan 21, 2011 4:26 pm
Ah thanks, I thought it´s the same as under windows...

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