OctaneRender™ Standalone v1.0 beta3.01 [obsolete]

Forums: OctaneRender™ Standalone v1.0 beta3.01 [obsolete]
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby grimm » Tue Sep 25, 2012 5:09 am

grimm Tue Sep 25, 2012 5:09 am
Here is the screen shot I promised:

Image

Let me know if you need any more information. Thanks,

Jason
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby ello » Tue Sep 25, 2012 8:08 pm

ello Tue Sep 25, 2012 8:08 pm
anyone else has this problem: I cannot attach a scale node to a turbulence texture scale, nor can i attach input pins to the scale or the power node.

any ideas?

cheers,
ello

ps: seems to have something to do what nodes where attached to the inputs before.. i recreated the texture generator and i works. strange...
another issue: i recreated the texture generator and added a scale node with float3 type. now i created an input pin to that scale and what happens? the input pin is float and cannot be changed to float3....
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby roeland » Thu Sep 27, 2012 5:53 am

roeland Thu Sep 27, 2012 5:53 am
Can you post a screen shot of your node graph?

A turbulence texture node has a transform input, which can have a scale node, a rotation node or a transform node attached. By default it will be a scale node. A scale node has a single input pin where you can connect a float, float2 or float3. You cannot connect this float node directly to the transform input of the turbulence node.

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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby Transcoderm » Fri Sep 28, 2012 3:38 am

Transcoderm Fri Sep 28, 2012 3:38 am
Ok, just realized it by now, WHY TH this update is appeared here instead of @ "Commercial Product News & Releases (Download here)" area. :twisted:

Thanks anyway
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby tuts3d » Fri Sep 28, 2012 5:28 pm

tuts3d Fri Sep 28, 2012 5:28 pm
So does this new build increased the speed of the Kepler build?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby larsmidnatt » Sat Sep 29, 2012 12:29 am

larsmidnatt Sat Sep 29, 2012 12:29 am
tuts3d wrote:So does this new build increased the speed of the Kepler build?


I think the build you are thinking about may come out on monday. there is a different thread somewhere that says they couldn't get it out today.

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