Yes,
it is Kepler build, the load screen confirms that.
gabrielefx wrote:roeland wrote:With instances you will have lower memory consumption, but the rendering is less efficient.
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Roeland
why?
I understand that this feature is ok for 100.000 instances but for one light and one teapot is not good.
one light (instanced by default) and one teapot less performances.
one plane mesh emitter and one teapot good performances.
archigrafix wrote::ugeek:![]()
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obj 780Mo!!!! You manage to import in Octane???
I one day tried to work with a less than 100 and it was already unusable.
Magic from the 3Dmax Octane Plugin? And what is your config to handle such files?
Timmaigh wrote:EDIT no.2: i found utube tutorial for the placement/geometry group workings, sadly not for scatter (which is probably the one i need to use). Placement seems to be nothing complicated and works pretty straightforward, but there is no way i could manually copy thousand time some object and then move it into desired location via some sliders.
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