OctaneRender™ Standalone v1.0 beta3.01 [obsolete]

Forums: OctaneRender™ Standalone v1.0 beta3.01 [obsolete]
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby RayTracey » Mon Sep 10, 2012 8:22 am

RayTracey Mon Sep 10, 2012 8:22 am
boeing727223 wrote:Thanks, here is a WIP exported from DS4.5 at 1% and imported into 3.01 using the obj DAZ option....camera was easy to use so this might work.

Image

Very nice image. How did you model her hair? Is this by any chance a Steven Stahlberg model?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby boeing727223 » Tue Sep 11, 2012 1:42 am

boeing727223 Tue Sep 11, 2012 1:42 am
Hey RayTracey, nope just a plain V4 with V4 poly hair using some transmaps. I added a touch of SSS to the hair and of course to the body as well....Octane took care of the rest.

Thanks for the compliment; I'm a huge fan of your blog and work ;)
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby colorlabs » Tue Sep 11, 2012 10:10 pm

colorlabs Tue Sep 11, 2012 10:10 pm
Hi, I haven't been using Octane all summer – is there a list of changes in 3.00 since 2.58?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby Daniel79 » Tue Sep 11, 2012 11:22 pm

Daniel79 Tue Sep 11, 2012 11:22 pm
Same scene, same materials, same settings, but completely different times:
File no instances _ computation time 48m
File with instances (trees) _ computation time: 1h 20m
How is this possible? Should be much lower time to calculated render with instances!
it may have changed the kernel and can result in a greater cleaning in less time? Or are there any problems?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby roeland » Wed Sep 12, 2012 12:00 am

roeland Wed Sep 12, 2012 12:00 am
With instances you will have lower memory consumption, but the rendering is less efficient.

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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby gabrielefx » Wed Sep 12, 2012 8:38 am

gabrielefx Wed Sep 12, 2012 8:38 am
roeland wrote:With instances you will have lower memory consumption, but the rendering is less efficient.

--
Roeland


why?

I understand that this feature is ok for 100.000 instances but for one light and one teapot is not good.

one light (instanced by default) and one teapot less performances.

one plane mesh emitter and one teapot good performances.
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby bepeg4d » Wed Sep 12, 2012 9:13 am

bepeg4d Wed Sep 12, 2012 9:13 am
Daniel79 wrote:Same scene, same materials, same settings, but completely different times:
File no instances _ computation time 48m
File with instances (trees) _ computation time: 1h 20m
How is this possible? Should be much lower time to calculated render with instances!
it may have changed the kernel and can result in a greater cleaning in less time? Or are there any problems?


i think that the comparison must to be done from the scene with all the objects not instanced to the same scene with all the possible objects instanced :roll:
could you render the same complexity without instances?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby Daniel79 » Wed Sep 12, 2012 10:01 am

Daniel79 Wed Sep 12, 2012 10:01 am
hello to all,
honestly it all seems confusing! ok roeland that is a saving of memory but it is incomprehensible lower performance ... instances allow you to create scenes with many objects but should be at least performing the same way!
if I have a scene with "only" 10 trees in terms of speed should not use instances, at least as long as I have memory in my VGA!

Per beppe:
Dato che posso a te rispondo in italiano con un PM.


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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby Vernon » Wed Sep 12, 2012 4:52 pm

Vernon Wed Sep 12, 2012 4:52 pm
Hello,

should this version work with laptops?
I have Geforce GT650M and 2,58e Kepler works fine,
but 3.0 doesn't find the card and says "Initializing Cuda runtime failed, please make sure you have latest drivers" in the preferences.
I have updated latest drivers with Nvidia control panel and booted my system, no help.

What else can I try?
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Re: OctaneRender™ Standalone v1.0 beta3.01 — Download here

Postby mib2berlin » Wed Sep 12, 2012 5:23 pm

mib2berlin Wed Sep 12, 2012 5:23 pm
Hi Vernon, did you use the beta3.01 kepler build from first page?
They put it later on.

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