Render regions with alpha has white outline

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Render regions with alpha has white outline

Postby timAugustine » Mon Feb 26, 2024 4:04 am

timAugustine Mon Feb 26, 2024 4:04 am
Hi all,

My scene has a grassy foreground and some hills in the background. I'm rendering the grass separately with the alpha turned on. When I overlay the grassy layer on top of the mountains, I'm getting this weird white outline. Is there a setting I'm not aware of right now?

Render with the white outline
border_line.PNG
Render

Here are the settings I'm using:
border_line_settings.PNG
Settings

Thanks in advance for any response!
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Re: Render regions with alpha has white outline

Postby Andreas_Resch » Mon Feb 26, 2024 8:06 am

Andreas_Resch Mon Feb 26, 2024 8:06 am
That seems to me an Premultiplied Alpha problem. I use an Alpha Convert node in the Compositor to fix that.
Attachments
Octane_Alpha_01.jpg
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Re: Render regions with alpha has white outline

Postby timAugustine » Mon Feb 26, 2024 8:59 am

timAugustine Mon Feb 26, 2024 8:59 am
Thank you! I will try this tomorrow
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Re: Render regions with alpha has white outline

Postby timAugustine » Mon Feb 26, 2024 4:40 pm

timAugustine Mon Feb 26, 2024 4:40 pm
Hi,

Is this something from a version of blender without Octane? When I try to bring up the covert alpha node I keep getting errors with the word Octane all over it. Even after I select Cycles as the renderer. Is there a way to do this within octane settings?
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Re: Render regions with alpha has white outline

Postby Andreas_Resch » Mon Feb 26, 2024 4:55 pm

Andreas_Resch Mon Feb 26, 2024 4:55 pm
Works in the custom build 28.9 Prime version.
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Re: Render regions with alpha has white outline

Postby timAugustine » Tue Feb 27, 2024 4:33 am

timAugustine Tue Feb 27, 2024 4:33 am
I must have done something wrong. It works for me now. And it also fixed the issue for me. Thanks again!
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Re: Render regions with alpha has white outline

Postby timAugustine » Thu Mar 21, 2024 2:52 pm

timAugustine Thu Mar 21, 2024 2:52 pm
Hi, I have another question about this! Is it possible to set the output images to be premultipled directly in Octane? Just curious!

Thanks
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Re: Render regions with alpha has white outline

Postby skientia » Thu Mar 21, 2024 6:16 pm

skientia Thu Mar 21, 2024 6:16 pm
timAugustine wrote:Hi, I have another question about this! Is it possible to set the output images to be premultipled directly in Octane? Just curious!

Thanks


Absoutely. Associated-encoding (the proper term) should be available somewhere, perhaps in the export tab, is it?
In Standalone it is located in all export tabs, not in the kernel settings.
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Re: Render regions with alpha has white outline

Postby timAugustine » Sun Mar 24, 2024 7:28 pm

timAugustine Sun Mar 24, 2024 7:28 pm
I didn't find it under blender export, but I did find it under the octane export subsection. It was available only for exr export options (not for png)
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Re: Render regions with alpha has white outline

Postby skientia » Sun Mar 24, 2024 11:07 pm

skientia Sun Mar 24, 2024 11:07 pm
PNG doesn't support associated "alpha". TIFF does, hence the strongly recommended and viable alternative to EXR when not suitable in certain situations where the latter (EXR) isn't supported, available or viable.
More information here.
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