Cryptomatte Object ID Outout

Forums: Cryptomatte Object ID Outout
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Re: Cryptomatte Object ID Outout

Postby Andreas_Resch » Fri Feb 02, 2024 3:26 pm

Andreas_Resch Fri Feb 02, 2024 3:26 pm
I dug a bit into those nodes and they aren't too fruitful at the moment - at least I didn't find a way yet. A lot of those might work better in C4D where they might be able to access tags that make them work better.

MaterialNode ... this one seems to change when you use different Material nodes inside a material (maybe worth digging into that one).
...PinName ... had no luck with those.
ObjectNodeName ... you can use these to group instanced object. The ones who share the same instance also share the same color in the matte pass.
InstanceID ... this might be useful in scattering or arrays. But I didn't look into that too much.
Andreas_Resch
 
Posts: 269
Joined: Sat Jul 28, 2018 6:29 am

Re: Cryptomatte Object ID Outout

Postby TheBricksburgTheatre » Sat Feb 03, 2024 12:03 pm

TheBricksburgTheatre Sat Feb 03, 2024 12:03 pm
Hi Andreas,

thx a lot for doing a research on your own. As you mentioned I find also a lot of infos but only C4D related which is not transferable to Blender.

As soon as I discovering some new insights I will let you know for sure.



Thank you for participating in this forum.


Cya, cheerz Chris :)
TheBricksburgTheatre
Licensed Customer
Licensed Customer
 
Posts: 37
Joined: Thu Sep 07, 2023 9:13 pm
Previous

Return to Blender


Who is online

Users browsing this forum: No registered users and 36 guests

Sat Apr 27, 2024 5:57 pm [ UTC ]