Hey there.
I come from Cinema 4D and lately also work with Blender.
In the last couple of weeks I have set up a blender Octane Scene.
Everything went quite well until I wanted to do the first animation test renderings.
When I have the "Viewport Shading" / Live rendering running Octane takes about 10 to 15 Sec to switch between frames (Until it updated)
In that time the status reads "Updating Shaders"
When I hit "Render Animation" Blender loads the scene and sends it to the server, then renders the frame.
After that it seems like it does not update the scene but renders the next frame completely from scratch. It takes about 2 minutes in between frames until the next frame renders. The rendering of the actual frame then only takes 10 seconds.
I have a couple of rather complex materials in the scene that use triplanar mapping as well as color attributes from the objects.
Also some image sequences as screen textures.
I know from C4D that the initial frame can take quite long to load on more complex scenes but then I would expect something along the lines I am getting in the "Viewport Shading" / Live rendering with only 10-15 seconds update time in between frames.
I have left the meshes to "Scatter / Movable" and the render server as "As Is"
Is there any other setting I can try to get fast animation renders?
Some Details:
When loading the scene, no matter if "Viewport Shading" / Live rendering, while preparing the RAM of the machine goes from 18GB (this is how much the scene uses up in Blender on it´s own without rendering. The computer Idle was around 12GB of Ram Usage) to about 30GB then comes down to around 19 GB when it starts rendering.
Moving around objects, jumping between frames ect. does not cause a full reload only the object that was touched is quickly updated.
When rendering the whole animation with "Render Animation" Octane goes through this low to high to low Ram usage cycle every frame.
While this it´s showing "Render Target Evaluation on Server" and most of the time "Waiting for Image"
I will gladly provide the scene to the developer for testing. If you are interested, please DM me or give me an email address where I can send a google drive link with the packed blender file.
Cheers, thanks in advance and Happy Holidays to all of you!
Raphael