Hi!
I am trying hard, but I am having problem making it work.
I want to use 2 displacement maps for landscapes. One macro, large one and then add some micro details to that one like stones,...
I tried a lot but no success for now. I came the closest by combining textures and then using bake texture node and then displ node and then connect that to final one.
Mix node worked, but I don't want to mix it, I want to add extra details on top on first one.
How could I make it work?
Thank you!