HI there,
I am wondering if it is possible to randomize a texture to different objects. For example, I have a scene with 100 cubes and a master material with a pattern texture in the albedo. Now I want to randomize the texture for all cubes, so that each cube looks different.
I managed to randomize the color with the Instance Color Node and I need the same only with textures.
Can anyone help me out with this?
Thanks a lot!!
cheerz chris