by pegot » Sat Apr 03, 2021 8:45 pm
pegot
Sat Apr 03, 2021 8:45 pm
Is it possible to use Blender’s Vertex Groups and Weight Painting to control where instances are generated with he new Scatter Surface node?
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff
Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)