J.C wrote:Using Octane Baking Texture will help. Set repeating to Clamp and texture type to HDR linear space.
Thank you again, J.C.!
I tried the setup here, but perhaps I did something wrong:
At any rate, Boolean is probably better for this, since edges can be smoother.
(I thought Displacement perhaps could create a soft edge between object and text if the text were blurry, but that didn't seem to work...)