I have PM'd and asked the dude that has conducted these tests to join in here if he can...
And I'll keep an eye out for Octane supporting PrBSDF! If you pull that off, we are back in business Lino! Take care bro!
Edit: Hey, thanks for backing me up some there pegot! I thought maybe I was the only dude who cared about this crap, at all. This thread gets so many views, but no one seems to want to discuss this Octane vs PrBSDF materials munky-bizness... So cool that someone else finally gives a shit.
Edit part deux: Folks, I know I keep saying PrBSDF (my abbreviation of Principled BSDF)
this and PrBSDF
that, but I guess I should have been saying
Blender Materials in general. Excuse me guys, I have been banging out a bunch of animations (since I really got going with Blender 2.8 months ago) that have not required anything but PrBSDF, and I haven't needed to touch the other mats at all. I imagine the volume stuff, and specular, etc, would all need to natively work in Octane. But ninety-some percent of the time, PrBSDF is what my stuff uses and will be ultimately hit with...