OctaneRender™ for Blender 2.23.2 - 8.6 Linux [OBSOLETE]

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

OctaneRender™ for Blender 2.23.2 - 8.6 Linux [OBSOLETE]

Postby JimStar » Thu May 28, 2015 3:39 am

JimStar Thu May 28, 2015 3:39 am
The Linux version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE

  • Fixed the animation rendering bug: rendering of sequence always stopped after the frame having meshes with degenerate polygons or singular matrices. (thanks to aLeXXtoR for report)
  • A lot of improvements of the scene translation speed for single frames and animation sequences. Especially may be noticeable for animation of the scenes having lot of unpacked image textures (packed are always slower).
  • Minor fixes and improvements...


Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:
Code: Select all
# OctaneServer &



DOWNLOAD

Blender Octane Edition - v8.6 Linux (101.0MB autoinstaller file)

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=46125
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Re: OctaneRender™ for Blender 2.23.2 - 8.6 Linux [TEST]

Postby mac3d » Tue Jun 09, 2015 6:42 pm

mac3d Tue Jun 09, 2015 6:42 pm
Hello Jimstar, congratulations again for the work you do for the plugin on Blender ..
In the next release, you can enter the names of graphics cards? .. Even the Render priority is a fantastic tool .... Thanks
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Re: OctaneRender™ for Blender 2.23.2 - 8.6 Linux [TEST]

Postby grimm » Sat Jul 11, 2015 7:39 pm

grimm Sat Jul 11, 2015 7:39 pm
Looks like displacement is broken in this version. It doesn't matter what values I use for height or offset, the displacement never happens. I exported an OBJ of the scene and tested it in standalone and it works great.
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Re: OctaneRender™ for Blender 2.23.2 - 8.6 Linux [TEST]

Postby grimm » Sat Jul 11, 2015 7:51 pm

grimm Sat Jul 11, 2015 7:51 pm
Never mind, I found the problem. :oops:
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Re: OctaneRender™ for Blender 2.23.2 - 8.6 Linux [OBSOLETE]

Postby JimStar » Mon Jul 13, 2015 5:17 am

JimStar Mon Jul 13, 2015 5:17 am
Next version HERE.
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Re: OctaneRender™ for Blender 2.23.2 - 8.6 Linux [OBSOLETE]

Postby kibbycabbit » Mon Jul 27, 2015 6:30 am

kibbycabbit Mon Jul 27, 2015 6:30 am
grimm, please share with us what you did to fix it.

I'm trying to apply displacement. What's the proper node setup to apply a displacement to a (diffuse material) plane object?
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