Environment Texture Rotation

Forums: Environment Texture Rotation
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Environment Texture Rotation

Postby christophritler » Wed Mar 25, 2015 4:18 pm

christophritler Wed Mar 25, 2015 4:18 pm
Dear Octane Users/Staff

First I'd like to say, thanks for this great render engine! I'm having a lot of pleasure using it!

One problem I was not able to solve by my self was environment texture rotation.

The manual ( http://render.otoy.com/manuals/Blender/?page_id=77 ) says that there are is a rotation option in the octane
environment settings, but there is none in the version ( viewtopic.php?f=32&t=45406 ) I am using.

So I tried to use a full transform or a rotation node. Using these i could rotate the environment texture, but sadly
not around the z axis.

How can I do this?

Thanks in advance!

Regards Christoph
christophritler
Licensed Customer
Licensed Customer
 
Posts: 3
Joined: Mon Mar 23, 2015 3:16 pm

Re: Environment Texture Rotation

Postby kubicki3d » Wed Mar 25, 2015 5:39 pm

kubicki3d Wed Mar 25, 2015 5:39 pm
Try X-Translation ;)
hdri rotation.jpg
i7 5960X | 64GB RAM | Win10 Pro | ASUS X99 Pro mobo | Chieftec 1250W psu
MSI GTX 780 Ti OC 3GB | 2 x GIGABYTE GTX 780 OC 3GB on USB risers | MSI GTX 750 Ti for display
Blender + Octane | C4D + Corona
Flickr profile: http://www.flickr.com/photos/kubicki3d
User avatar
kubicki3d
Licensed Customer
Licensed Customer
 
Posts: 87
Joined: Thu Aug 15, 2013 7:37 am
Location: Bydgoszcz, Poland

Re: Environment Texture Rotation

Postby christophritler » Fri Mar 27, 2015 4:43 am

christophritler Fri Mar 27, 2015 4:43 am
Nice! Thanks!

By the way, nice work on flickr!

Regards Christoph
christophritler
Licensed Customer
Licensed Customer
 
Posts: 3
Joined: Mon Mar 23, 2015 3:16 pm

Re: Environment Texture Rotation

Postby J.C » Thu May 21, 2015 1:57 pm

J.C Thu May 21, 2015 1:57 pm
Sometimes it is working but sometimes the translation is not woking. Do you have the same issue?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment Texture Rotation

Postby J.C » Thu May 21, 2015 5:48 pm

J.C Thu May 21, 2015 5:48 pm
Ok, I'v got it.
You have to change scene settings to NONE to make it work!

Is it a bug or not? I've read about this issue from post dating back to 2014.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment Texture Rotation

Postby voon » Tue May 26, 2015 1:56 pm

voon Tue May 26, 2015 1:56 pm
What scene settings? where? At the moment, modifying X-Translation does absolutly nothing for my texture sky ... it just remains where it is. What does the value represent btw? It says "meters" there, which is a bit odd for a rotation? How many "meters" equal 90 Degrees of rotation? Very bizarre... :)

EDIT: Found out myself (but leaving the question). I had just put numbers in that by default were meters .. that did nothing. As soon as I started using small values (0.1) I ended up with centimeters and then it finally started rotating....
voon
Licensed Customer
Licensed Customer
 
Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

Re: Environment Texture Rotation

Postby kubicki3d » Tue May 26, 2015 2:39 pm

kubicki3d Tue May 26, 2015 2:39 pm
I think we can compare the hdri translation to moving UVs in UV image editor. If the environment texture was mapped onto a sphere, and we moved the UVs by 1 x their width, we would see no change - just as if we rotated the sphere by 360 degrees.
units.JPG

If you set units to None in the Scene tab, and translate the environment texture by 0.1, the effect will be as if you rotated the environment by 36 degrees.
If you set units to Metric, the default increment in the Transform node becomes 1m instead of 0.1, which is why it may seem not to work properly - clicking the arrow on the slider "rotates" you by 360 deg. every time.

EDIT: You can drag the X-Translation slider while holding Shift or Alt - this forces smaller increments.
i7 5960X | 64GB RAM | Win10 Pro | ASUS X99 Pro mobo | Chieftec 1250W psu
MSI GTX 780 Ti OC 3GB | 2 x GIGABYTE GTX 780 OC 3GB on USB risers | MSI GTX 750 Ti for display
Blender + Octane | C4D + Corona
Flickr profile: http://www.flickr.com/photos/kubicki3d
User avatar
kubicki3d
Licensed Customer
Licensed Customer
 
Posts: 87
Joined: Thu Aug 15, 2013 7:37 am
Location: Bydgoszcz, Poland

Re: Environment Texture Rotation

Postby J.C » Tue Jun 02, 2015 7:32 am

J.C Tue Jun 02, 2015 7:32 am
Thanks for clearing this up :)
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: Environment Texture Rotation

Postby haffy » Thu Sep 19, 2019 9:01 am

haffy Thu Sep 19, 2019 9:01 am
I can´t get this to work.
3D Generalist.
haffy
Licensed Customer
Licensed Customer
 
Posts: 174
Joined: Mon Oct 26, 2015 12:19 pm
Location: SE

Re: Environment Texture Rotation

Postby J.C » Thu Sep 19, 2019 10:20 am

J.C Thu Sep 19, 2019 10:20 am
haffy wrote:I can´t get this to work.


You can do this in two ways:
world transforms.png
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław
Next

Return to Blender


Who is online

Users browsing this forum: No registered users and 28 guests

Fri Apr 26, 2024 7:58 am [ UTC ]