by ephdot » Wed Oct 30, 2013 1:21 am
ephdot
Wed Oct 30, 2013 1:21 am
This isn't really a bug, but I figured it might be worth sharing. I found that under certain conditions clicking the Get Item button in the Live DB panel adds a material slot versus replacing the existing slot.
To recreate it, do the following:
1) Open Blender and add a cube.
2) Highlight the cube and select the materials tab.
3) Click the "+" button to add a new material slot. Not the New Material button - the new slot button. It will add an empty slot in slot 1.
4) Without creating a material for the slot that was just created, go to the Live DB panel, select a material, and click the Get Item button. Note that the material does not go into the 1st slot. Rather, it goes into the second slot as a new material. If we leave the 1st slot highlighted and keep clicking the Get Item button, it will keep adding new slots/materials.
I think it's worth noting that we've been told to create a material in a slot before loading it from the Live DB. If I follow that rule, the Get Item button works as expected. Normally, I would have just stored this away, but I noted that someone else posted (in Linux thread) that they were seeing this issue as well. So, I figured just in case someone else made the same mistake I did, it might be worth posting to save some time.
AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2