OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [OBSOLETE]

Forums: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [OBSOLETE]
Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [OBSOLETE]

Postby JimStar » Mon Sep 30, 2013 5:24 am

JimStar Mon Sep 30, 2013 5:24 am
OctaneRender™ for Blender plugin. Windows x64 version.

Image


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one. To stop the server - just right-click its icon in the tray.
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE

  • Added new Blender space editor type: "Materials LiveDB". So far I've not made the material obtaining asynchronous - so when you press the "Get material" button, the UI will stuck during material downloading from server. I will improve it in later versions...
  • Added material preview feature. As OctaneServer is not able to render two sessions in parallel - if you will take the material preview rollout open, you will not be able to start live render or F12 render before material preview will be ready (it renders at 100 samples per pixel).
  • Minor bug fixes...

After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.

1.png
2.png


DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 1.20.2 - 2.0 beta (2.68a) (51.8MB autoinstaller file)
Octane Server - 1.20.2 - 2.0 beta (32.3MB autoinstaller file)
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby simdal » Mon Sep 30, 2013 6:05 am

simdal Mon Sep 30, 2013 6:05 am
Yessssss!!!!!! It works perfectly!
Thanks for the great work you are doing. Thank you.
Hello, Simone


add after other tests:
I'm impressed, it's really very convenient and effective. excellent job. thank you again.
Win 10 64, 4xGTX780ti 8xTeslaK80, Octane, Blender, Archicad
User avatar
simdal
Licensed Customer
Licensed Customer
 
Posts: 97
Joined: Tue Aug 14, 2012 6:10 am
Location: Mantova (Italia)

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby aLeXXtoR » Mon Sep 30, 2013 7:18 am

aLeXXtoR Mon Sep 30, 2013 7:18 am
Thank you!
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
WebSite
Showreel
User avatar
aLeXXtoR
Licensed Customer
Licensed Customer
 
Posts: 294
Joined: Sat Oct 29, 2011 5:38 pm
Location: Russia, St. Ptetersburg

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby megacal » Mon Sep 30, 2013 7:49 am

megacal Mon Sep 30, 2013 7:49 am
WOW! Works great!!! :)

It took me a little bit to find the LiveDB, but it's very intuitive. screenshot

AND it seems to render much faster(?) 5sec for a displaced object 200 samples....I'll have to
test it against the previous version.

Thanks JimStar! :)

That's really cool!!!
2 GPUs: Zotac GTX 580 1.5gb Amp! GPU for Octane....Galaxy 210 1gb for display
CPU: AMD Phenom II X4 955,3.2 ghz RAM: 8gb OS: Win7 64
megacal
Licensed Customer
Licensed Customer
 
Posts: 151
Joined: Sun Mar 20, 2011 10:58 pm
Location: Escondido, California, USA

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby myclay » Mon Sep 30, 2013 8:56 am

myclay Mon Sep 30, 2013 8:56 am
ahh now I understand, you have to be logged in,
as you would want to read the licence information, and download where its to be normally expected,
and than move again to the forum here and download from the links you provided.
Win 7 64 | Geforce GTX570 + GTX260 | i7 3770 | 16GB
myclay
Licensed Customer
Licensed Customer
 
Posts: 21
Joined: Wed Aug 14, 2013 8:53 am

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby JimStar » Mon Sep 30, 2013 9:10 am

JimStar Mon Sep 30, 2013 9:10 am
myclay wrote:ahh now I understand, you have to be logged in,
as you would want to read the licence information, and download where its to be normally expected,
and than move again to the forum here and download from the links you provided.

In the user-area distributives appear only after testing, so the very last versions first appear here on the forum. So, if you want to be "on the bleeding edge" - track the last versions here.;)
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby Natato » Mon Sep 30, 2013 9:49 am

Natato Mon Sep 30, 2013 9:49 am
I do not download the texture?! :?
(I attach screenshots)

(sorry my english is not perfect)
Attachments
Snapshot_1.jpg
Intel Core i7_870 | Win7 64 | 8 GB ram | GTX760 x Octane | SketchUp 2013 | GIMP |
User avatar
Natato
Licensed Customer
Licensed Customer
 
Posts: 30
Joined: Fri Nov 04, 2011 10:55 pm
Location: Italy

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby JimStar » Mon Sep 30, 2013 10:03 am

JimStar Mon Sep 30, 2013 10:03 am
Natato wrote:I do not download the texture?! :?
(I attach screenshots)

(sorry my english is not perfect)

Check please if the scene or installation filepaths contain national symbols, it may be the reason... I will improve these routine things in next versions...
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby mib2berlin » Mon Sep 30, 2013 10:23 am

mib2berlin Mon Sep 30, 2013 10:23 am
Hi JimStar, I get materials and preview in preview window but not in the LiveDB window.

But a great step for Blender for Octane. :D

Cheers, mib.
Attachments
Screenshot (6).png
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
mib2berlin
Licensed Customer
Licensed Customer
 
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Re: OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [CURRENT

Postby mib2berlin » Mon Sep 30, 2013 10:24 am

mib2berlin Mon Sep 30, 2013 10:24 am
@Natato, do you click the small world icon?


Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
mib2berlin
Licensed Customer
Licensed Customer
 
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany
Next

Return to Blender


Who is online

Users browsing this forum: No registered users and 18 guests

Fri Apr 26, 2024 1:09 am [ UTC ]