1. I want to render an animation with Octane Render
2. I have set my materials in blender (with the Octane Render / Blender Exporter Script)
3. I have set my keyframes for the animation (i set an output folder for the pictures and a samples-preset)
4. I can't select the render kernel "PMC" in the "World" settings, only pathtracing and direct-lightning
5. If i press "Render Animation" all my material settings were not exported (everything is glossy-grey) and i got a little bit of DoF which i definately don't want!
6. The right camera angle was also not exported (although i selected it)
How i can fix that problems? How much samples should i let render per frame for an interior scene with only an indirect lightning object? How i can speed up the render times for an animation - any tips for me?
With best regards
Welti
Edit: If i am using the latest exporter script from yoyoz (v1.1.6, before i was using the v0.9) i get that error message:
- Code: Select all
Traceback (most recent call last):
File "C:\Users\**\AppData\Roaming\Blender Foundation\Blender\2.62\scri
pts\addons\octanerender\engine.py", line 99, in render
mtl_list = write_obj(objTemp, mtlFile, obj_list, scene, unitFactor)
File "C:\Users\**\AppData\Roaming\Blender Foundation\Blender\2.62\scri
pts\addons\octanerender\export.py", line 502, in write_obj
uv_layer = me.tessface_uv_textures.active.data
AttributeError: 'Mesh' object has no attribute 'tessface_uv_textures'
location:<unknown location>:-1
location:<unknown location>:-1
I am using the official Blender 2.62 Version from blender.org.