Just to bring everyone up to date on our plans for the next few weeks...
* We aren't planning to make any new releases immediately. The next release will probably be around mid January.
* The next major feature will be a change to the way scenes are saved, so that Octane materials are fully embedded in the .SKP file, instead of being saved separately in a private folder, as they are now. This will put all of the Octane and SketchUp information in a single file, allowing Octane-enabled SketchUp scenes to be opened on a different computer to the one they were saved on, without losing the Octane materials. (This is largely complete and being tested internally now.)
* The next stage after that will be a major redesign of the plugin's GUI, replacing the current Flash-based interface with a new one, using native windows instead of Flash, and based more closely on the Octane standalone application. This will give you much more flexibility in manipulating the SketchUp and Octane sides of a scene at the same time, and should also be much more reliable than the Flash interface. (If you're seeing blank windows in the current plugin, that's usually a Flash issue.) Everyone is moving away from Flash these days - even Adobe is trying to discourage people from using it now - and we intend to follow suit as soon as possible.
* In the longer term, the restriction of the node graph editor to materials alone will be lifted. We will add more scene elements to the editable graph - geometry, cameras, lights, and so on. The intention eventually is to allow parallel editing of the entire scene in side-by-side SketchUp and Octane windows, with any change applied to one being immediately reflected in the other.
Happy holidays everyone!