Hello to the Otoy community,
sometimes when i test render a scene, all or some of the materials that have an image texture get their scale blown-up by thousands if not 10000! and i have to go back and modify the scale on the diffuse and every map applied on the material!! this is getting really frustrating is there a reason Octane is behaving this way? this is a huge deal breaker i spend 10 times more adjusting a scene with this issue.....
Is anybody experiencing the same thing? is it a bug in Octane or is it because Octane is really not well adapted to sketchup....
Please help! Thank you all!
Serge