displacement maps

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displacement maps

Postby etwas » Wed Apr 25, 2012 9:39 am

etwas Wed Apr 25, 2012 9:39 am
Is this possible through sketchup and octane??
http://xoio-air.de/2012/bark-texture-set/
octane standalone v3.04 | octanerender for sketchup 3.06.1 | sketchup pro 2017 | Thinkstation P500 | GTX 980 Ti | Win8 ent (64-bit)
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Re: displacement maps

Postby TIG » Wed Apr 25, 2012 9:48 am

TIG Wed Apr 25, 2012 9:48 am
It's not possible within the SKP [plain/textured materials only]... but later when when you are in the OCS it allows you to swap materials and LiveDB materials can have all sorts of sophisticated properties that are unavailable within Sketchup.
Export a SKP with a simple textured 'placeholder' material and swap it for some LiveDB ones, and mess on with the settings to see what's possible...
Bark, skin, leather, rippled water etc etc are all possible.
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Re: displacement maps

Postby etwas » Wed Apr 25, 2012 10:03 am

etwas Wed Apr 25, 2012 10:03 am
Thanks TIG!
I hope there will be a clean-up of the LiveDB soon..
octane standalone v3.04 | octanerender for sketchup 3.06.1 | sketchup pro 2017 | Thinkstation P500 | GTX 980 Ti | Win8 ent (64-bit)
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