About UV projection

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About UV projection

Postby M130 » Mon Mar 18, 2024 4:37 am

M130 Mon Mar 18, 2024 4:37 am
Is it possible to set the projection type of a texture to UV by a node even if the projection type of Cinema4D's material tag is set to Box?

On the other hand, I know that even if the material tag's projection type is set to UV, it is possible to project as a Box type using Trip lanar.

I asked this question because I needed it to achieve a slightly special texturing.
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Re: About UV projection

Postby frankmci » Mon Mar 18, 2024 6:07 pm

frankmci Mon Mar 18, 2024 6:07 pm
Yes, the Octane Projection node in a material will override the setting in the C4D Material Tag.
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Re: About UV projection

Postby M130 » Tue Mar 19, 2024 2:03 am

M130 Tue Mar 19, 2024 2:03 am
I would like to know the settings to override.

screenshot.png
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Re: About UV projection

Postby SSmolak » Tue Mar 19, 2024 1:18 pm

SSmolak Tue Mar 19, 2024 1:18 pm
Set texture projection in node to box. Also you can override any polygon of the object by custom, edited UV using standard C4D method : https://youtu.be/gMAuS6hvhYs?list=PL9lZ ... MWbM&t=143
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Re: About UV projection

Postby M130 » Wed Mar 20, 2024 7:04 am

M130 Wed Mar 20, 2024 7:04 am
Thank you, everyone.
However, the method you taught me is different from what I was aiming for.

I also referred to the video that SSmolak taught me, but I realized that perhaps I needed a different approach to achieve what I was aiming for.
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