Very slow material node Composite Texture icw TriPlanar

Forums: Very slow material node Composite Texture icw TriPlanar
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Very slow material node Composite Texture icw TriPlanar

Postby Heerko » Mon Dec 18, 2023 12:15 pm

Heerko Mon Dec 18, 2023 12:15 pm
Hi,

I experience very slow nodes in a material when I use composite texture in combination with triplanar. I'v included a zipped C4D file in the attachment.

If you would place a new RGB Spectrum node in the material, and after that delete it. I experience a lag of 12 seconds (sometimes shorter, sometimes longer).

If I remove the triplanar nodes from the material, there is no lag anymore.

Is the lag also occurring on your end?

I'm on Octane version OctaneRender Studio+ 2023.1.1 (13000100), and octane standalone 2023.1.1 on Windows 10. Computer specs in signature.
Attachments
SlowNodesExample.zip
(143.46 KiB) Downloaded 17 times
Win 10, 4090 FE, AMD Ryzen 9 7950X, ASUS ROG Crosshair X670E Hero, 2X Kingston Fury Beast KF552C40BBK2-64, Seagate FireCuda 530
User avatar
Heerko
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Sun Feb 22, 2015 2:39 pm
Location: The Netherlands

Re: Very slow material node Composite Texture icw TriPlanar

Postby aoktar » Mon Dec 18, 2023 4:34 pm

aoktar Mon Dec 18, 2023 4:34 pm
yes it's very slow when we send to render. It takes time to while we wait scene update. Later goes faster while changing the parameters. Opened in Standalone to check and it takes time on start of rendering too. It's strange for now.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15980
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Very slow material node Composite Texture icw TriPlanar

Postby Heerko » Mon Dec 18, 2023 5:02 pm

Heerko Mon Dec 18, 2023 5:02 pm
Thanks for taking a look Aoktar! Any ideas what might be causing this? It seems to go wrong once piped into TriPlanar.

I have no clue of course what could be causing it. But maybe it's calculating it for all 6 tri planar channels? While it should only calculate the X channel when 'single texture' is checked?

It's not really workable being so slow. If every parameter change, or node deletion etc. is taking so long. I'm sure you are a busy man, but is this something that has your attention to look into?
Win 10, 4090 FE, AMD Ryzen 9 7950X, ASUS ROG Crosshair X670E Hero, 2X Kingston Fury Beast KF552C40BBK2-64, Seagate FireCuda 530
User avatar
Heerko
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Sun Feb 22, 2015 2:39 pm
Location: The Netherlands

Re: Very slow material node Composite Texture icw TriPlanar

Postby aoktar » Mon Dec 18, 2023 7:17 pm

aoktar Mon Dec 18, 2023 7:17 pm
It looks like core related issue mostly. My assumption is that triplanar is not performing well with complicated structures. I'll ask it to core team, it may take time. Try to don't use it as a work-around for this case.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15980
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Very slow material node Composite Texture icw TriPlanar

Postby Heerko » Mon Dec 18, 2023 8:04 pm

Heerko Mon Dec 18, 2023 8:04 pm
Thanks Aoktar for bringing it to the attention of the core team
Win 10, 4090 FE, AMD Ryzen 9 7950X, ASUS ROG Crosshair X670E Hero, 2X Kingston Fury Beast KF552C40BBK2-64, Seagate FireCuda 530
User avatar
Heerko
Licensed Customer
Licensed Customer
 
Posts: 62
Joined: Sun Feb 22, 2015 2:39 pm
Location: The Netherlands

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: Bing [Bot] and 10 guests

Sun May 12, 2024 9:45 am [ UTC ]
cron