by codydobie » Wed Dec 13, 2023 6:50 pm
codydobie
Wed Dec 13, 2023 6:50 pm
These were taken with the resolution lock on. If you look closely and compare the two images you'll see that the camera angle shifts between them which changes the composition and the lighting (look at how much label is visible at the edges of the frame).
Anyway, I was able to solve the long label scene by baking the cloth sim to alembic - once I did, the scene rendered the same in Live Viewer and Render. Is this a known bug/feature? Octane needs to have everything dynamic baked down in order for the Live Viewer camera to be accurate to the final render?
I did some testing on the scene with the can, and I don't have dynamics but I do have an animation that is using Xpresso and a range mapper node. I know this is the problem because I systematically deleted each animation to see which one caused the issue. When I deleted the Xpresso, the Live Viewer now matched the render. Again, I think this is super strange and I can't imagine Octane is supposed to work this way?
My problem now is, because I'm new to C4D, I can't figure out how to bake the Xpresso to keyframes to resolve the issue. Does anyone know how?