In my current project, I imported a .abc particle simulation into C4D.
To make the particles visible, I used the Octane Scatter Vertex method.
I assigned multiple objects as child objects to the scatter.
Unfortunately, when rendering, the particles seem to jump back and forth. This doesn't happen when I assign just one object to the scatter. Is there a fix for this?
I'm using Octane C4D R2020.2.5-R3.