Let's say I have a cylindrical object and I want to place a label on it. I take a layer material, create my material, and then create my second layer and then use an alpha to apply the image/text, right? I then set the border mode, and that stops the texture from tiling/repeating..
Problem for me is that the texture seems to appear on all sides of the image plane. So if I have a hollow bottle, it'll apply the texture four times, etc.. Screenshot included:
https://imgur.com/a/jNDodbt
I only won't this to appear once on the front, but it also appears on the back of the bottle, too.. Any idea what I could be doing wrong?