The subject pretty summarizes my issue. I have an Octane Material with a jpg (tried with png too) sequence applied to diffuse.
I already did the basic steps (calculate in animation tab and check the "animate preview" in editor tab).
I can see the texture with animation in live viewer, but it's static on viewport.
This works properly with a regular c4d material, so I assume this is some kind of incompatibility between otoy mats and c4d viewport? O am I missing something?
I searched for this and found a 2017 thread but it got no proper answer, that's why I ask again.
Thanks!