Rendering thinking particles from Houdini in C4D

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Rendering thinking particles from Houdini in C4D

Postby azumbrunnen » Wed Oct 13, 2021 8:55 am

azumbrunnen Wed Oct 13, 2021 8:55 am
Hey team,

I can't seem to find any way to get my alembic export from houdini to show up in c4d octane. Any way to achieve this without using Geometry TP so I can use attributes like color, etc? Works with redshift but can't find a way to make it work with octane.

Thanks!
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Re: Rendering thinking particles from Houdini in C4D

Postby bepeg4d » Thu Oct 14, 2021 7:42 am

bepeg4d Thu Oct 14, 2021 7:42 am
Hi,
never tried with Houdini particles, but try to assign Thinking Particles to a Matrix object, and the Matrix object to a MoGraph Cloner:
FF8ADC1F-5D36-436A-B093-D73C5D9F99E4.jpeg


ciao
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