by jayroth » Fri Jan 25, 2019 6:15 pm
jayroth
Fri Jan 25, 2019 6:15 pm
I'm current on everything.
To wrap this up, I believe I now understand what occurred. I will not usually set Octane in the Render Settings until I get to the stage of the project where I actually need to render something out. Until then, I just use the Live View. In this stage, Forester does not produce clones, just the initial item when Live View is up, even if the clones are full drawn in the viewport. Once I enabled Octane in the Render Settings, everything worked as expected.
This is by no means anything I would consider a bug. Instead, it is just a quirk of the way I work. As I render exclusively in Octane, and have done so since 2015, I am going to see if I can just make Octane the default render. Failing that, I will make adjustments in my "new.c4d" file to address the issue that way, so I do not run into this again. The fog of production can make things less clear...
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!