Hey guys and girls,
I'm fairly new to Octane for C4D but I have quite a bit of experience with various other software and renderers. There is however something that still escapes me with Octane - The variation / MultiMap shader.
Besides the native Multi Shader (which is not pleasant to work with in the Octane Node Editor), is there any sort of way to scatter multiple maps on random polygons?
I'm pretty much referring to the functionality of the Variation shader
Thanks!