I've been working on a large scene and have constantly battled the VRAM-limit/black frame output.
While attempting a pass at optimizations, I discovered the Octane Texture Manager provides estimates of VRAM Allocation per texture file, as well as some additional information that C4D's native texture manager doesn't.
However, for efficiency I'm hoping to sort the listed files in order of highest VRAM consumption. (This task is easily done in the native Texture Manager by clicking at the top of a particular category, which then organizes the files accordingly).
I believe the Octane Texture Manager isn't actively supported/updated anymore, but this feels like an easy addition that would help for use-cases such as this. Conversely, is there any other (3rd party?) options available for viewing/organizing this information?
Best,
Aaron