Hi,
I'm doing an animated scene with multiple sources of paint beeing mixed together. I got a Realflow sequence with everything baked out as a bin sequence, imported it to C4D. However I can't seem to get the vertex map selections working. Check out the attached screenshot. On the left you can see how it is supposed to look, and on the right how it looks when rendering with Octane.
I have also attached the scene below.
https://www.dropbox.com/s/q23tqhz2g09cz ... t.zip?dl=0
Is there a workaround for this?