Hi,
need some help please!
I need to render a lightbulb with light emitting from insight a glass of course.
Everything is fine until I activate the light-source (meshlight, arealight, blackbody does not matter)
inside the glass-bulb (thickness via cloth-nurbs/ clear glass material/ fake shadows on/of does not matter)
My rendersettings: 16.000 max. samples/16 spec depth/ 0.5 caustic blur/1.25 filter size 1/ Mio lightsamples
but whatever settings I try - I get massive noise in beauty-pass, the corresponding light-pass and refraction pass.
What the hell I'm doing wrong here?
How do I need to set this up to get it noise-free?
thanks much!
Mike