Picture Viewer ERROR (LV working)

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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Picture Viewer ERROR (LV working)

Postby Gnorkie » Mon Aug 21, 2017 1:35 am

Gnorkie Mon Aug 21, 2017 1:35 am
Hi there, I've checked the FAQ and I've disabled all the subdivision surfaces, still getting the same error.

I think I get CUDA errors. Here's the Octane log

Code: Select all
FRAME 0 fps:30
docFrame:0 edRender:0  curFrame:0  From:-1 To:1  rFps:30  docFps:30
Total time:12763.311 ms.  Estimated time:8508.874 ms.
Calculation completed.... frames:[-1-2]
--------------------------- EXPORT LOG ---------------------------
Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018717590)
Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018717590)
Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018717590)
Tried to access pin via an invalid ID P_INDEX (80)
Tried to access null node pin
Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018717590)
Export materials time= 10676.706 ms
Collect objects time= 37.528 ms
Mesh creation time = 9760.944 ms.
 MB:0/0  ST/MOV:0/37  Nodes:494  Tris:0  DispTris:0  Hairs:0  Meshes:0
VRAM used/free/max:264Mb/4.138Gb/6Gb  Out-of-core used:0Kb  total used RAM:13.418Gb
Total export Time = 20442.707 ms
CUDA error 2 on device 0: out of memory
  -> failed to allocate device memory
device 0: failed to upload data texture 1 of context 0
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
Device:0 TotMem:6Gb rtData:254Mb film:10Mb geo:5.17Gb node:2Kb tex:0Kb unavailable:201Mb temperature:35
Device:1 TotMem:6Gb rtData:254Mb film:10Mb geo:3.06Gb node:2Kb tex:0Kb unavailable:1.604Gb temperature:45
Check geometry subdivisons.
 Picture viewer uses 'Render' subdivisions. But Live Viewer uses 'Editor' subdivision values.
   Try to decrease 'render/editor' subdivison values.
CUDA error 2 on device 1: out of memory
  -> failed to allocate device memory
device 1: failed to upload data texture 1 of context 0
Device:0 TotMem:6Gb rtData:0Kb film:0Kb geo:0Kb node:0Kb tex:0Kb unavailable:196Mb temperature:34
Device:1 TotMem:6Gb rtData:0Kb film:0Kb geo:0Kb node:0Kb tex:0Kb unavailable:662Mb temperature:44
renderTM:0.1ms.   totalTM:144.132ms.
2 Xeon 3.0 10 cores CPUs on a ASUS Z9PE-D8 WS - 64gb RAM
2 x ASUS RTX 2080 TURBO + NVLINK
Gnorkie
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Re: Picture Viewer ERROR (LV working)

Postby Gnorkie » Mon Aug 21, 2017 2:31 am

Gnorkie Mon Aug 21, 2017 2:31 am
Solved.

I've reduced the number of Laubwerk Plants and now it works also in PV. Maybe they have a subdivision surface inside, I can't see it
2 Xeon 3.0 10 cores CPUs on a ASUS Z9PE-D8 WS - 64gb RAM
2 x ASUS RTX 2080 TURBO + NVLINK
Gnorkie
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Posts: 18
Joined: Thu Jul 29, 2010 8:17 pm
Location: Reggio Emilia, Italy

Re: Picture Viewer ERROR (LV working)

Postby aoktar » Mon Aug 21, 2017 8:16 am

aoktar Mon Aug 21, 2017 8:16 am
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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