Hi guys,
I can't seem to be able to texture this object as "one single element" when I have it inside a Voronoi Fracture.
I'm trying to 'collapse' the building using Voronoi and everything works exactly as intended, but I can't keep the texture as if it wasn't inside a Voronoi. It seems Octane is seeing it as multiple single objects. I tried to switch around all the various Projection and Transform parameters in the node, but still can't achieve what I want, which is the building to look as before it is parented to the Voronoi.
Any suggestions / work-around would be of great help.
Thanks in advance,
S