by aoktar » Sat Jun 24, 2017 11:13 pm
aoktar
Sat Jun 24, 2017 11:13 pm
8k texture without tiling is not enough for giving the detailed results on 8k closeups. Octane displacement is using voxels so you see stairs. Why don't you use a tilable image rather than a c4d noise + blur effect in displacement? Combination of both is causing to spend a lot of prerendering in cpu for preparation of displacement image.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw