shader from userdata

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shader from userdata

Postby conner » Mon Apr 24, 2017 7:00 pm

conner Mon Apr 24, 2017 7:00 pm
hey

looking for a way to get a shader from the objects user data so the material can be variate on different object by overwriting with user data ?

Thanks
Michael
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conner
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Re: shader from userdata

Postby bepeg4d » Tue Apr 25, 2017 1:54 pm

bepeg4d Tue Apr 25, 2017 1:54 pm
Hi conner,
I hope to have correctly understood your needs, anyway, please have a look at this simple example of an Octane noise shader controlled via Xpresso:
Screen Shot 2017-04-25 at 15.48.21.jpg

XpressoNoise.c4d.zip
(87.58 KiB) Downloaded 63 times

ciao beppe
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Re: shader from userdata

Postby conner » Wed May 10, 2017 9:48 pm

conner Wed May 10, 2017 9:48 pm
Hi bepeg4d,

I kind of - and not .. let me explain
I have a bunch of objects and all have the same material and I like to have user date in every object with a shader link and now - the material should get the user data - to get individual with a single material-

hope that is understandable :)
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