Animated noise for displacement in a layer shader

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Animated noise for displacement in a layer shader

Postby renderingz » Sat Mar 25, 2017 5:59 pm

renderingz Sat Mar 25, 2017 5:59 pm
Just want to check in if this is possible; I'm using C4D animated noise in a C4D distorter in a C4D layer shader to drive displacement, works and looks great in preview, but doesn't animate when it's rendered. Can't share the scene i'm working on at the moment and I don't have time right now to replicate but just wondered if this was something that was known to be supported or not.
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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Re: Animated noise for displacement in a layer shader

Postby renderingz » Sun Mar 26, 2017 8:16 am

renderingz Sun Mar 26, 2017 8:16 am
Figured it out if anyone's curious - toggle resend all scene data in octane render settings :) also added a bunch of keyframes to the animated textures and an octane object tag to displaced object.
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Re: Animated noise for displacement in a layer shader

Postby lemmingsammy » Fri Apr 14, 2017 8:46 am

lemmingsammy Fri Apr 14, 2017 8:46 am
Hi, I'm having a very similar issue so thanks. Also did you find that quality of the render when using the c4d layer shader was extremly low res...?
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Re: Animated noise for displacement in a layer shader

Postby bepeg4d » Fri Apr 14, 2017 10:10 am

bepeg4d Fri Apr 14, 2017 10:10 am
Hi,
did you know about this feature:
https://docs.otoy.com/manuals/products/ ... d-shaders/
Please, always avoid to use c4d shaders, and try to recreate the same effect with octane internal node shaders. If you cannot find a way, bake the c4d shader by exporting to Standalone. A new folder with all the baked texture will be created, and you can remove the c4d shader with an imagetexture node, speeding up a lot the workflow and the final rendering.
ciao beppe
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Re: Animated noise for displacement in a layer shader

Postby zoppo » Sat Apr 15, 2017 9:01 am

zoppo Sat Apr 15, 2017 9:01 am
lemmingsammy wrote:Hi, I'm having a very similar issue so thanks. Also did you find that quality of the render when using the c4d layer shader was extremly low res...?


You can set the resolution in the Octane render settings. The standard setting is very low.
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Re: Animated noise for displacement in a layer shader

Postby atome451 » Thu Apr 20, 2017 4:23 am

atome451 Thu Apr 20, 2017 4:23 am
... Or you can set individual definition for each material in the Common tab of the material... ;)
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Sorry for my bad english...
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