Jagged PNG alpha edges in v.3

Forums: Jagged PNG alpha edges in v.3
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Jagged PNG alpha edges in v.3

Postby Gumz » Mon Jun 13, 2016 1:09 pm

Gumz Mon Jun 13, 2016 1:09 pm
I loaded up an old template I had made in v.2 for a client...needed to make some new renders.
I was saving as PNG with an alpha. Then I noticed all the edges were all jagged. I saved the project and installed v.2 again.
I didn't change a thing, but the rough edges were gone and everything was back to being smooth.

Is there a setting in v.3 I have to change to get my smooth alpha edges back?
Gumz
Licensed Customer
Licensed Customer
 
Posts: 100
Joined: Thu Oct 20, 2011 7:38 am

Re: Jagged PNG alpha edges in v.3

Postby aoktar » Mon Jun 13, 2016 1:14 pm

aoktar Mon Jun 13, 2016 1:14 pm
check disable-partial alpha. Also use latest build, it's fixed.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15980
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Jagged PNG alpha edges in v.3

Postby bleepurchin » Tue Sep 05, 2017 3:03 pm

bleepurchin Tue Sep 05, 2017 3:03 pm
No, this has not been resolved.

I had to put a sky object in the scene in order to remove the jagged edges around the object when it came to all ID passes. This resulted in me sacrificing the one thing that doesn't have these jagged edges when the sky object is absent - the alpha.

Why is this still an issue after sooo many updates??

:shock:
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
bleepurchin
Licensed Customer
Licensed Customer
 
Posts: 106
Joined: Fri Mar 27, 2015 4:34 pm

Re: Jagged PNG alpha edges in v.3

Postby aoktar » Tue Sep 05, 2017 3:10 pm

aoktar Tue Sep 05, 2017 3:10 pm
bleepurchin wrote:No, this has not been resolved.

I had to put a sky object in the scene in order to remove the jagged edges around the object when it came to all ID passes. This resulted in me sacrificing the one thing that doesn't have these jagged edges when the sky object is absent - the alpha.

Why is this still an issue after sooo many updates??

:shock:

You may doing somethings wrong! Could you please prepare a sample scene to show what you do?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15980
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Jagged PNG alpha edges in v.3

Postby cendrick » Sat Jun 16, 2018 2:39 pm

cendrick Sat Jun 16, 2018 2:39 pm
I'm having the same issue.
Can someone help me?

Rick

I've attached a scene file showing what I'm seeing.
Attachments
Texture_Alpha.zip
(4.94 MiB) Downloaded 145 times
cendrick
Licensed Customer
Licensed Customer
 
Posts: 12
Joined: Thu May 24, 2018 5:11 pm

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: No registered users and 9 guests

Mon May 13, 2024 4:56 am [ UTC ]