Hey guys,
Sorry for probably reposting the same question over and over, I did a quick search and couldn't find the answer, so bear with me. Thanks! ;)
What's the best workflow for reloading a scene in octane render? Let's say I want to move an emitter object around in C4D and then update it in octane without losing my settings and materials.
As far as I understand the way to do it now is to do in C4D plugins>octane>export OBJ, then switch to octane, select the mesh node, click file, navigate to the folder, select the file.
So far, so good - but it gets a bit tedious after a while. Maybe there's a way for octane to automatically see if the file is being updated?
Thanks for your answers!
::mate::