Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Forums: Testing Beta 0.87b (SDK 1.20) **updated 04.10**
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby aoktar » Thu Oct 17, 2013 9:32 pm

aoktar Thu Oct 17, 2013 9:32 pm
miohn wrote:Hi,

which version do I need for motion blur?

Have 0.87b but cannot find where to activate it.

regards
Mike

it works with sub-frame mblur videopost effect. 0.9x series has this support
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby mustardseedsg » Fri Oct 18, 2013 3:24 pm

mustardseedsg Fri Oct 18, 2013 3:24 pm
HI Aoktar, is there a version of the latest beta for C4d r13 on Mac OS?

Thanks!
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby miohn » Sat Oct 19, 2013 10:54 pm

miohn Sat Oct 19, 2013 10:54 pm
o.k.

ANd where can I get 0.9x Version?
I can only get 0.87b here.

thanks
Mike
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby AndreaMannori » Mon Oct 21, 2013 11:49 am

AndreaMannori Mon Oct 21, 2013 11:49 am
I get this error, even if I remove old files...
Attachments
Beta_0.87b_C4DOCT_Error.png
Beta_0.87b_C4DOCT_Error.png (7.63 KiB) Viewed 4535 times
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby pokeit » Mon Oct 21, 2013 3:43 pm

pokeit Mon Oct 21, 2013 3:43 pm
This is plugins conflicting with Octane.

http://render.otoy.com/manuals/Cinema4D/?page_id=651
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby indexofrefraction » Mon Oct 21, 2013 7:00 pm

indexofrefraction Mon Oct 21, 2013 7:00 pm
uh... all confusing after beeing away for a month .)
which is a relieable version now?
:)
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby aoktar » Mon Oct 21, 2013 7:02 pm

aoktar Mon Oct 21, 2013 7:02 pm
indexofrefraction wrote:uh... all confusing after beeing away for a month .)
which is a relieable version now?
:)


stable version is >=0.87b
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby AndreaMannori » Tue Oct 22, 2013 8:01 am

AndreaMannori Tue Oct 22, 2013 8:01 am
pokeit wrote:This is plugins conflicting with Octane.

http://render.otoy.com/manuals/Cinema4D/?page_id=651


Thank you for the suggestion.
I did a try and I got a very strange error with a basic diffuse material, with an OCT checkers shaders in the diffuse channel. Please see the attached pic. I don't use oct very often... maybe I'm doing something wrong...
Thank you in advance!
Attachments
OCT_texture_error.png
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby kirbyzz » Tue Oct 22, 2013 11:26 pm

kirbyzz Tue Oct 22, 2013 11:26 pm
renderfarmsrl wrote:
pokeit wrote:This is plugins conflicting with Octane.

http://render.otoy.com/manuals/Cinema4D/?page_id=651


Thank you for the suggestion.
I did a try and I got a very strange error with a basic diffuse material, with an OCT checkers shaders in the diffuse channel. Please see the attached pic. I don't use oct very often... maybe I'm doing something wrong...
Thank you in advance!


for me it works correct ..used yesterday..try to change the mapping method... i used planar mapping - worked normal..i think in your scene its uvw with these wrong coordinates...
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Re: Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Postby aoktar » Tue Oct 22, 2013 11:47 pm

aoktar Tue Oct 22, 2013 11:47 pm
kirbyzz wrote:
renderfarmsrl wrote:
pokeit wrote:This is plugins conflicting with Octane.

http://render.otoy.com/manuals/Cinema4D/?page_id=651


Thank you for the suggestion.
I did a try and I got a very strange error with a basic diffuse material, with an OCT checkers shaders in the diffuse channel. Please see the attached pic. I don't use oct very often... maybe I'm doing something wrong...
Thank you in advance!


for me it works correct ..used yesterday..try to change the mapping method... i used planar mapping - worked normal..i think in your scene its uvw with these wrong coordinates...


checker is working in 3d world coordinate system. i think this is zero point overlapping. try to little move in y-axis
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