Render Bug?

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Render Bug?

Postby grimmy » Tue Apr 16, 2013 4:03 pm

grimmy Tue Apr 16, 2013 4:03 pm
Hi , Im just following the basic tutorial at http://vimeo.com/62241847 but at the very basics by scene renders really wierd.(Look at the strange shadow on the cube base) Check out the screen shot. Is there some setting I have missed. The scene just contains an editable cube and a plane..that's it.
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Re: Render Bug?

Postby bepeg4d » Tue Apr 16, 2013 4:15 pm

bepeg4d Tue Apr 16, 2013 4:15 pm
hi, what is the value of the phong tag?
octane suffer with high phong angle value, in my experience is better to stay between 0 and 40 max.
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Re: Render Bug?

Postby Faustik » Wed Apr 17, 2013 10:16 am

Faustik Wed Apr 17, 2013 10:16 am
Hi guys,
I have the same problem. It looks the same for every value of Phong even disableing it. But when I export that to the standalone ver. with the same scale it works fine.
Here´s an example from my scene..
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Re: Render Bug?

Postby aoktar » Wed Apr 17, 2013 10:30 am

aoktar Wed Apr 17, 2013 10:30 am
Faustik wrote:Hi guys,
I have the same problem. It looks the same for every value of Phong even disableing it. But when I export that to the standalone ver. with the same scale it works fine.
Here´s an example from my scene..


this is exactly phong problem. I suppose you don't a phong tag this objects or big values. default phong 80 is caused this.
please give your scene for checking
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