I unfortunately still have many problems with the plugin and R14 at the moment.
(But regardless, I find it very good that the plugin is already published and you can experiment
with it (unlike VrayforC4D
![Sad :(](./images/smilies/icon_e_sad.gif)
- Objects with applied materials to polygon selection tags are not visible in the LiveViewer.
- The overall handling of the material system is very confusing and with strange presets atm.
- Problem, that textures have to be in the C4D "tex" folder - otherwise they get lost after applying
a second or third one.
- "orbit" navigation stops after some time in LiveViwer (I still can pan and zoom, but no more orbit)
Btw can anyone script some icons (like the ones from aixsponza for VRay) for materials "diffuse", "glossy" "specular",
also for octane lights, cameras etc.?
I have no idear, how to do that. It would be very handy, if you can place them in the C4D-Layout.
Maybe a stupid question, but is it "generally possible" in future, to have the LiveViewer directly
integrated in the main C4D viewport? I never know where to place the window for the LiveViewer so
that its not in the way.
Is it "generally possible" in future, to get same "Node-System" for materials like in Standalone?
Keep it up! It's sooo much fun!
Thanks
Mike