ribrahomedesign wrote:hi there
i have a question about animation .
when you have finnished the exporter and everything is working like you want it,is it possible
to tweak the material in octane before rendering the animation , or will the render start as soon you press
render in the exporter.
if i wanna render a animation with octane ,then i wanna tweak the materials in octane as well.
will that be possible ?
BTW . I had not much time to test the new release , but it looks like you did a fantastic job , congrats
regards
Rico
The idea is to always use Octane to tweak the materials. The workflow will be like this:
1. First you export your scene.
2. Tweak your materials.
3. Setup lighting (at the moment only eenvironment).
4. Setup rendering.
5. Save your Octane scene and exit.
6. In C4D you then specify the animation range and hit the animation render button.
7. The exporter then exports the first frame, opens Octane which relinks the already existing scene (which you have saved in 5) with the new geometry and camera data, but doesn't reload the materials (similar to when you hit "Render", which also doesn't reload the materials) and starts rendering.
8. Octane renders until the specified samples/pixel and then saves the image under <image name><frame number> and then closes itself. Meanwhile the exporter waits until the Octane process stops.
9. When Octane has stopped, the exporter exports frame 2 and so on...
In the end you should have a list of numbered image files.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra