Octane exporter for C4D 0.01

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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Re: Octane exporter for C4D 0.01

Postby mantra » Sun May 30, 2010 8:38 pm

mantra Sun May 30, 2010 8:38 pm
I hope you don't mind

no)

They will be included in all future builds

This is good, thanks.
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Re: Octane exporter for C4D 0.01

Postby AdA » Mon May 31, 2010 5:59 am

AdA Mon May 31, 2010 5:59 am
Good job!
The geometry export works like a charm.
gtx 275 896Mb
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Re: Octane exporter for C4D 0.01

Postby Sc4rfy » Mon May 31, 2010 10:07 am

Sc4rfy Mon May 31, 2010 10:07 am
Thanks for your work! :D
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Re: Octane exporter for C4D 0.01

Postby tungee » Mon May 31, 2010 1:24 pm

tungee Mon May 31, 2010 1:24 pm
Thanx that you supported also the 9.6 version :P
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Re: Octane exporter for C4D 0.01

Postby abstrax » Mon May 31, 2010 8:30 pm

abstrax Mon May 31, 2010 8:30 pm
tungee wrote:Thanx that you supported also the 9.6 version :P


Fortunately this is relatively easy if you still have the old versions as there have been only minor changes in the API.

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Marcus
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Re: Octane exporter for C4D 0.01

Postby tonno » Tue Jun 01, 2010 9:32 am

tonno Tue Jun 01, 2010 9:32 am
sorry..but how can i import the camera animation and the rigging animation into octane ???
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Re: Octane exporter for C4D 0.01

Postby radiance » Tue Jun 01, 2010 9:41 am

radiance Tue Jun 01, 2010 9:41 am
tonno wrote:sorry..but how can i import the camera animation and the rigging animation into octane ???


hi,

i don't think abstrax has implemented this yet, as said this script is still in development.

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Re: Octane exporter for C4D 0.01

Postby macray » Tue Jun 01, 2010 12:41 pm

macray Tue Jun 01, 2010 12:41 pm
The plugin already makes it easier to import things and imports obj better than normal.

MoI files imported to Cinema and then exported to Octane again work fine. Directly from MoI things are sometimes displayed in a strange way and some polygons added that shouldn't be there.
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Re: Octane exporter for C4D 0.01

Postby mantra » Tue Jun 01, 2010 12:48 pm

mantra Tue Jun 01, 2010 12:48 pm
change unit size
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Re: Octane exporter for C4D 0.01

Postby tonno » Tue Jun 01, 2010 12:57 pm

tonno Tue Jun 01, 2010 12:57 pm
hi....I just wanted to be sure that this export animation not work ... because I say 'I do not think and just start a contest on animation where some are unable to attend ... but I do not want to create disruption to participate in the contest ... thanks anyway for the valuable work you are doing.
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