Octane exporter for C4D 0.01

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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Re: Octane exporter for C4D 0.01

Postby clement » Fri Jun 04, 2010 10:59 am

clement Fri Jun 04, 2010 10:59 am
ok after having tried it , It looks broken enough :

nothing works in Export Config panel , Camera panel , Export panel , Animation panel

:oops:

(I use c4d 11.532 ..win XP pro x64 )
Win7 x64 / Cinema4D R15.064 / I7 4930K - Nvidia gtx770
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Re: Octane exporter for C4D 0.01

Postby mantra » Fri Jun 04, 2010 11:06 am

mantra Fri Jun 04, 2010 11:06 am
read the first post
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Re: Octane exporter for C4D 0.01

Postby Sc4rfy » Sat Jun 05, 2010 9:28 am

Sc4rfy Sat Jun 05, 2010 9:28 am
Any news on the next update? :)
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Re: Octane exporter for C4D 0.01

Postby mantra » Sat Jun 05, 2010 9:40 am

mantra Sat Jun 05, 2010 9:40 am
today! :)
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Re: Octane exporter for C4D 0.01

Postby acc24ex » Sat Jun 05, 2010 12:01 pm

acc24ex Sat Jun 05, 2010 12:01 pm
Mega Thanks to abstrax and Radiance for making someone do some C4D exporters for the community. Many thanks to you guys. Just the think we need.
The GUI of the interface is pretty easy to understand. So far, export works, texture links don't work on mine. I think I did it right, I have everything on 64 bit c4d 11.5 the latest octane release..

The texture doesn't load, but the colours do. I'm doing just quick tests with this.. Saved the texture in tex subfolder and in the same folder as the .obj maybe some naming issues that I missed?

If possible, can you release us some of the coding stuff how do you do that thing you do or blog us if you will via tutorials (if you havent got a blog or smthing here's a perfect way for yourself makin some money I know I would - I'd donate a buck or two just to make this thing run faster and get to 1.0 version) .

Spam me a lot with the new plugin please> [email protected]
I missed this release by a few days..
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Re: Octane exporter for C4D 0.01

Postby face » Sat Jun 05, 2010 1:55 pm

face Sat Jun 05, 2010 1:55 pm
Textures with spaces in the path/name won´t load in Octane.

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Re: Octane exporter for C4D 0.01

Postby abstrax » Sat Jun 05, 2010 2:53 pm

abstrax Sat Jun 05, 2010 2:53 pm
acc24ex wrote:Mega Thanks to abstrax and Radiance for making someone do some C4D exporters for the community. Many thanks to you guys. Just the think we need.
The GUI of the interface is pretty easy to understand. So far, export works, texture links don't work on mine. I think I did it right, I have everything on 64 bit c4d 11.5 the latest octane release..

The texture doesn't load, but the colours do. I'm doing just quick tests with this.. Saved the texture in tex subfolder and in the same folder as the .obj maybe some naming issues that I missed?

If possible, can you release us some of the coding stuff how do you do that thing you do or blog us if you will via tutorials (if you havent got a blog or smthing here's a perfect way for yourself makin some money I know I would - I'd donate a buck or two just to make this thing run faster and get to 1.0 version) .

Spam me a lot with the new plugin please> [email protected]
I missed this release by a few days..


Textures are not exported at the moment (see first post in thread), only the default colour. You have to setup the materials in Octane anyway. I'm now releasing 0.02, which allows you to relink a saved OCS scene with a new OBJ mesh.

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