Hi again,
Well at first I thought it may have been ver 0.42's fault.. but after switching back to 0.3.4 I am still having problems with texture emission. I think it may have something to do with the camera lens, but after the scene is set up I change the focal length of the lens and then try to increase the power of the texture emission and as soon as I touch it, the slider dissappears and crash...
Its driving me crazy. What am I doing wrong ? Should I send you the bug report?
Edit: Ok on this last recovery, I think I found a fix. The entire Material Editormust be opened in a new window to make any adjustments to the emission. Seems stable this way so far....