Feature request - create nodes for each exported material

Forums: Feature request - create nodes for each exported material
Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderator: aoktar

Feature request - create nodes for each exported material

Postby colorlabs » Sun Jul 03, 2011 9:29 pm

colorlabs Sun Jul 03, 2011 9:29 pm
Quite often I want to create connections between materials, for example 3 leaf textures should have the same specularity. Currently when I export from C4D I have to re-create each of those textures, just to be able to set their specularity to derive from the same node. It would be great if the exporter just made a whole node graph out of your materials. It could even be smart and create nodes for common textures and things like that.
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
colorlabs
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sun Aug 08, 2010 2:53 pm

Re: Feature request - create nodes for each exported material

Postby abstrax » Sun Jul 03, 2011 9:41 pm

abstrax Sun Jul 03, 2011 9:41 pm
colorlabs wrote:Quite often I want to create connections between materials, for example 3 leaf textures should have the same specularity. Currently when I export from C4D I have to re-create each of those textures, just to be able to set their specularity to derive from the same node. It would be great if the exporter just made a whole node graph out of your materials. It could even be smart and create nodes for common textures and things like that.


Unfortunately that is not possible with the current interface to Octane. But don't worry we plan to attack the workflow issues soon.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5486
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: Feature request - create nodes for each exported material

Postby colorlabs » Sun Jul 03, 2011 10:22 pm

colorlabs Sun Jul 03, 2011 10:22 pm
Yay! Give us some spoilers! What do you have in mind?!
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
colorlabs
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sun Aug 08, 2010 2:53 pm

Re: Feature request - create nodes for each exported material

Postby colorlabs » Thu Sep 01, 2011 2:46 am

colorlabs Thu Sep 01, 2011 2:46 am
Really excited for whatever you guys have in store wrt workflow.
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
colorlabs
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sun Aug 08, 2010 2:53 pm

Re: Feature request - create nodes for each exported material

Postby abstrax » Thu Sep 01, 2011 2:51 am

abstrax Thu Sep 01, 2011 2:51 am
Sorry, but I can't. You will see it when we are there.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5486
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: Feature request - create nodes for each exported material

Postby colorlabs » Thu Sep 01, 2011 3:00 am

colorlabs Thu Sep 01, 2011 3:00 am
Oh I'm not asking to see it, I just wanted to let you know that I'm excited :)
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
colorlabs
Licensed Customer
Licensed Customer
 
Posts: 209
Joined: Sun Aug 08, 2010 2:53 pm

Re: Feature request - create nodes for each exported material

Postby t_3 » Thu Sep 01, 2011 2:24 pm

t_3 Thu Sep 01, 2011 2:24 pm
colorlabs wrote:Oh I'm not asking to see it, I just wanted to let you know that I'm excited :)

i feel excited too reading this; just to let you know RS team :)

huge leaps forward within a short period lately; the very fine 2.52 release, new sdk's and api, otoy partnership... this all sounds very, very good and even more promising for what the future will bring... applause :D
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
User avatar
t_3
 
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

Return to Maxon Cinema 4D


Who is online

Users browsing this forum: Google [Bot] and 14 guests

Thu May 23, 2024 6:10 am [ UTC ]