XParticle motion blur/ increasing render times

Forums: XParticle motion blur/ increasing render times
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Re: XParticle motion blur/ increasing render times

Postby aoktar » Mon Oct 11, 2021 8:16 am

aoktar Mon Oct 11, 2021 8:16 am
KeeWe wrote:Would there be any downside of setting the core count to the max available, even if not working with XPparticles?

I've a little changed core related parts ALSO! Now it will set it as your cpu counts. 0 vs max that will give you serious performance gain. You'll need a newer version to test it
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Re: XParticle motion blur/ increasing render times

Postby snooz » Fri May 24, 2024 4:25 pm

snooz Fri May 24, 2024 4:25 pm
Any news about that ? I got the same issue
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