Scatter-Not showing full count

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Scatter-Not showing full count

Postby Exactly13_1 » Fri Aug 19, 2022 3:20 pm

Exactly13_1 Fri Aug 19, 2022 3:20 pm
I have built a scene with about 15 scatter objects and in total it is scattering about 30K objects. All works as expected so far.
I then either merge or paste the scene into another scene (I tried a few different scenes...same result) and some of the scatter objects (ones with a lower count) behave as they should but most of them only show a small amount of objects even though the counts have not changed.
I can reduce the count and then see it working (with a lower count) but as soon as I go higher it stops showing the extra objects. It is like there is some sort of limit on the count but I know this is not the case as it works perfectly OK in its own original scene.

Any ideas?

Using 2021.1.5-R4
Windows 10
RTX3090
C4D R26.014 | Octane 2021.1.4-R4 | Windows 10 PRO | RTX3090 | AMD TR 3960X 24 Core | 128GB RAM
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Exactly13_1
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