Hi face,
was just testing RC1
noticed I had to turn off XSI color management completely in render regions/preview in order to get the same output as standalone
(the copy paste from debug graph feature is great for getting that over btw!)
could it be made possible to use XSI internal color management too? (Right now it looks like the render region/preview output is 8 bit, so using color correction will have strange effects)
-rr
(*changing this post as I discover things*)